Used John Deere Excavators for sale in California USA Machinio

  • three.js EdgesHelper showing certain - Stack Overflow

    Jul 05, 2015 · The reason for the extra edges is because you have two edges concurrent in your model -- a short edge and a long edge. You need to change your geometry. This is not a problem with three.js. If you want to show the edges, but have hidden edges truly hidden, you need to make use of the webgl feature polygonOffset. You can use a pattern similar to

    Learn More
  • [name]

    I want my TextureLoader to use header authorization to load textures: let loader = new THREE.TextureLoader (); loader.headers = { . . . }; // I want this! let myTex = loader.load ('my_authorized_url'); I want to pass custom headers into the request sent over the wire. I see the Loader#setWithCredentials () function, but I can't tell how it's

    Learn More
  • javascript - threejs webgl shader cant compile - Stack

    1 day ago · Thanks for contributing an answer to Stack Overflow! Please be sure to answer the question. Provide details and share your research! But avoid … Asking for help, clarification, or responding to other answers. Making statements based on opinion; back them up with references or personal experience. To learn more, see our tips on writing great

    Learn More
  • asp.net mvc - ThreeJS / GLTFLoader responded with 404

    2 days ago · Thanks for contributing an answer to Stack Overflow! Please be sure to answer the question. Provide details and share your research! But avoid … Asking for help, clarification, or responding to other answers. Making statements based on opinion; back them up with references or personal experience. To learn more, see our tips on writing great

    Learn More
  • 3D Starry Night with Three.js. This tutorial introduces

    May 11, 2018 · Open the starry-night folder from the lefthand file menu and open up the three.js file. The three.js file in my workspace, populated by the scary library code. Paste the contents of the Three.js library into the three.js file. Save it and close it. You're done …

    Learn More
  • javascript - THREE JS Morph Different Geometries - Stack

    Nov 14, 2021 · Thanks for contributing an answer to Stack Overflow! Please be sure to answer the question. Provide details and share your research! But avoid … Asking for help, clarification, or responding to other answers. Making statements based on opinion; back them up with references or personal experience. To learn more, see our tips on writing great

    Learn More
  • three.js EdgesHelper showing certain - Stack Overflow

    Jul 05, 2015 · The reason for the extra edges is because you have two edges concurrent in your model -- a short edge and a long edge. You need to change your geometry. This is not a problem with three.js. If you want to show the edges, but have hidden edges truly hidden, you need to make use of the webgl feature polygonOffset. You can use a pattern similar to

    Learn More
  • javascript - JaveScriptのthree.jsのTextureLoaderと

    Aug 06, 2018 · Stack Overflow Public questions & answers; Three.js Node TextureLoader not working. Ask Question Asked 3 years, 2 months ago. Active 3 years, 2 months ago. Viewed 456 times 0 I am using node with three.js to render objects server-side. I have my OBJLoader and MTLLoader working and I am simulating the DOM using MockBrowser.

    Learn More
  • 3d - How to make texture size correctly in THREE.js

    This isn't really a THREE.js problem (although THREE.js may limit your options for a solution); it happens with any terrain implementation of that type. From the screenshot, it looks like you're using a regularly-tessellated grid of geometry where each vertex is mapped to a height map point.

    Learn More
  • What does a glTF model loader do in threejs? – IT-QA.COM

    Jan 28, 2019 · What does a glTF model loader do in threejs? Description A loader for loading glTF models into the Threejs scene. glTF is a specification for the efficient transmission and loading of 3D scenes and models. glTF minimizes both the size of 3D assets, and the runtime processing needed to unpack and use those assets.

    Learn More
  • javascript - threejs webgl shader cant compile - Stack

    1 day ago · Thanks for contributing an answer to Stack Overflow! Please be sure to answer the question. Provide details and share your research! But avoid … Asking for help, clarification, or responding to other answers. Making statements based on opinion; back them up with references or personal experience. To learn more, see our tips on writing great

    Learn More
  • 3d - How to make texture size correctly in THREE.js

    This isn't really a THREE.js problem (although THREE.js may limit your options for a solution); it happens with any terrain implementation of that type. From the screenshot, it looks like you're using a regularly-tessellated grid of geometry where each vertex is mapped to a height map point.

    Learn More
  • Changing the way three.js projects a texture onto a

    Nov 15, 2021 · Changing the way three.js projects a texture onto a halfsphere I am currently trying to project an image onto the inside of a halfsphere in a three.js project. The half sphere is …

    Learn More
  • Does Three.js support more complex materials - Stack Overflow

    Nov 14, 2021 · I have a obj model with mtls of a cake I want to load to my webpage. In Blend, the model I am using looks like this. But in webpage it comes out as this. I am using the Three.js OBJ and MTL loader to load the model, which works perfectly fine on less complex models. Now I am wondering if Three.js might not be able to display this complex materials.

    Learn More
  • webgl - THREE JS TextureLoader - Stack Overflow

    Dec 22, 2012 · Following is my code: var texloader = new THREE.TextureLoader (); var tex=texloader.load ("second.jpg"); var mat = new THREE.MeshBasicMaterial ( { map: tex }); loader = new THREE.JSONLoader (); loader.load ( "js/JsonModels/toothz.js", function ( geometry, mat ) { mat [0].shading = THREE.SmoothShading; var material = new THREE.MeshFaceMaterial ( mat); mesh = new …

    Learn More
  • javascript - Three.js— how to rotate sphere without moving

    Oct 01, 2016 · Okay, I think the problem that I'm having is that when I create my DirectionalLight with three.js, when I then rotate my object with OrbitControls the entire scene is rotating, not just the sphere I have in the middle of it ( the only object I have in my scene).. I want to make it so that I can rotate my sphere with my mouse like OrbitControls does, but not have the camera move.

    Learn More
  • What does a glTF model loader do in threejs? – IT-QA.COM

    Jan 28, 2019 · What does a glTF model loader do in threejs? Description A loader for loading glTF models into the Threejs scene. glTF is a specification for the efficient transmission and loading of 3D scenes and models. glTF minimizes both the size of 3D assets, and the runtime processing needed to unpack and use those assets.

    Learn More
  • Experimenting with PBR textures using A-Frame and Three.js

    Jun 29, 2020 · Discard — A-Frame is based on three.js which uses a "Metallic-Roughness" workflow form of an answer to a Stack Overflow question How to Apply using THREE.TextureLoader()

    Learn More
  • texturing - using three.js how to add texture to .OBJ

    Oct 13, 2016 · Stack Exchange network consists of 178 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers. Visit Stack Exchange

    Learn More
  • three.js textureloader multiple images - Stack Overflow

    webgl - THREE JS TextureLoader - Stack Overflow

    Learn More